Level
Cantrip
Casting Time
1 Action
Range/Area
50 ft.
Components
None
Duration
Instantaneous
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
You choose an object within 50 feet and send it flying towards a point of your choosing (within that range) in a straight line.
Each creature the object touches has to succeed on a Dexterity saving throw or take 1d4+2 piercing damage.
If you choose to catapult the object towards a creature that expects it, it can choose to catch the object.
At higher levels:
For each specified character level, add 1d4 to your rolled dice.
At 4th level: 2d4+2
At 6th level: 3d4+2
At 9th level: 4d4+2
At 12th level: 5d4+2
At 15th level: 6d4+2
At 18th level: 7d4+2
At 20th level: 8d4+2
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
8/6/2022 6:45:18 AM
|
3
|
1
|
1.1
|
Coming Soon
|
|
|
8/6/2022 8:26:51 AM
|
3
|
1
|
1.2
|
Coming Soon
|
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