You point at a creature within range- and induce painful ringing, pulsing sensations throughout its body. The target must make a constitution saving throw. On a failed save, the target takes 4d4 thunder damage. Whenever you roll a 4 on a damage die with this- roll again and add the new die worth of damage to the damage total.
If this spell kills the target- select another target within 15 feet of the initial target to make a constitution saving throw. On a failed save, the new target takes half the previous targets amount of d4's, rounded down, worth of thunder damage- with the dice also being rerolled and added on a 4. The cycle repeats if this also kills the new target- halving the amount of dice with each target onwards. If you kill a target with a single die left, it cannot spread to a new target.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the initial target takes 2d4 extra damage for each slot level above 1st on a failed save.
Comments