Level
1st
Casting Time
1 Bonus Action
Range/Area
90 ft.
Components
V, S, M *
Duration
Concentration 1 Hour
School
Enchantment
Attack/Save
None
Damage/Effect

You choose a creature you can see within range and mystically single it out for your attacks. Until the spell ends, you gain advantage on all attack roles against the target. If the target drops to 0 hit points before this spell ends, you can use a bonus action on a subsequent turn of yours to mark a new creature.

At Higher Levels. When you cast this spell using a spell slot of 2nd level, you can maintain your concentration on the spell for up to 8 hours. When you use a spell slot of 3rd level or higher, you can maintain your concentration on the spell for up to 24 hours.

* - (A coin with the face side defaced)

Available For: Rogue (Legacy) - Arcane Trickster (Legacy)

ihmellinen

Comments

Posts Quoted:
Reply
Clear All Quotes