You choose one creature or object that occupies a 5-foot-square space that you can see within range. Any object within the square gets transported immediately to another 5-foot-square you can see within range.
If a creature is targeted it must succeed on a Dexterity saving throw or be transported to a different space. A small or smaller creature has advantage on this saving throw and large or larger creatures have disadvantage. An inanimate object automatically fails the saving throw.
An explanation of the spell from its creator D-I-S-C-O, "When the caster speaks the incantation and points out the area the grid will appear, a grid with the rows labeled as letters and columns labeled as numbers appear from the feet of the caster visible only to the caster, covering about twenty-five feet in a point chosen by the caster. Nearly any object or creature can be moved within this grid unless its size is larger than the grid."
At Higher Levels. If you cast this spell using a spell slot of 4th level or higher, the number of targets you can choose increases by 1.
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