Level
1st
Casting Time
1 Action
Range/Area
10 ft.
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect
 
 
Hit:
2d8 + Charisma modifier psychic damage. Roll a d6 to
determine the attack’s addtional benefit.
1–2:
The target takes ongoing 5 radiant damage (save
ends), and the power gains the radiant keyword.
3–4:
The target is slowed (save ends).
5–6:
The target is dazed (save ends).
Cosmic Magic:
You choose the attack’s additional benefit
instead of rolling.
Miss: Half damage
 

Available For:

Bujinmar