Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
V
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect

Choose one humanoid that you can see within range to make a Constitution saving throw. On a failed save, The target takes 1d10 necrotic damage you can choose to wither one of its legs or one of its arms. If you wither a leg, the target falls prone and can't stand up for the duration. If you wither an arm, the target drops any item it is holding with that arm, and until the spell ends, it can't use that arm to use or hold items, to make attacks, or to perform somatic components for spells. The target repeats the save at the beginning of its turn.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional humanoid for each slot level above 2nd.

Previous Versions

Name Date Modified Views Adds Version Actions
8/9/2022 12:21:18 AM
6
2
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Coming Soon
8/9/2022 12:22:51 AM
7
1
--
Coming Soon

Available For: Wizard (Legacy) Cleric (Legacy) - Death Domain Warlock (Legacy) - The Undying

Azoc

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