Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M
Duration
Concentration
1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect
You fling a spirt of fire that takes the from of a
centipede that wraps itself around the legs of
creature, the target must make a dexterity saving
throw or have there speed reduced to 0 and fall
prone on a success there movement speed is
reduced to 0 but they do not fall prone, the target
must make a strength or dexterity check on the end
of each of there turns in attempt to remove the spirt
if they succeed the spell ends, at the start of the
target creatures turn they take 2d10 fire damage as
long as the spirt is still attached.
At higher levels When you cast this spell with a 4th level spell slot or higher it gains 2d10 fire dmg for each level
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