One willing creature you are touching makes a DC 5 Constuition saving throw. On a sucess, the creature rolls 2d4. The player chooses one of the die and the creature gains that magical ability. If both d4 roll the same number, the creature gains 1d8 psychic damage on all attacks along with the effects given. The effects last for 3 days.
1 Fire. All of the creatures melee attacks have an additional 1d6 fire damage.
2 Air. The creature gains a flying speed equal to their walking speed.
3 Lightning. The creature now has a lightning breath weapon and doubled walking speed.
4 Water. This creature can breathe under water and all underwater attacks have advantage.
At Higher Levels. The duration increases by one day for the 6th 8th, and 9th spell slot.
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8/12/2022 9:36:13 PM
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