Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
S
Duration
Concentration
1 Minute
School
Evocation
Attack/Save
CON Save
Damage/Effect
Blinded
You cause your eyes to glow with blindingly bright light. For the spell’s duration you treat any area of non-magical dim light or darkness as bright light. In addition, as part of the action you use to cast this spell and on subsequent turns as a bonus action, you can force a creature you can see within range to make a Constitution saving throw. On a failed save, a creature becomes blinded until the beginning of your next turn.
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