Level
1st
Casting Time
Action
Range/Area
Touch
Components
S, M *
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect

You infuse a weapon you’re touching with elemental energy depending on what you use to cast this spell. 

  • Sulfur - Fire
  • Ice - Cold
  • Wire - Lightning 
  • Crystal - Thunder 
  • Bone - Necrotic 
  • Platinum - Radiant
  • Vial of Acid - Acid
  • Vial of Poison - Poison
  • Quartz - Psychic

 The weapon your infused deals an additional 1d4 damage of the selected damage type permanently. You can only infuse a weapon with one tier of damage .

* - (1 piece of sulfur, ice, wire, bone, platinum, a crystal, quartz, or a vial of acid or poison, which this spell consumes.)

Previous Versions

Name Date Modified Views Adds Version Actions
8/14/2022 4:59:06 PM
0
1
1
Coming Soon

Available For: Bard (Legacy) Wizard (Legacy) - School of Enchantment (Legacy)

TheVoidedOne

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