Level
4th
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
10 Minutes
School
Evocation
Attack/Save
None
Damage/Effect
Lightning
Arcs of electric current dance up and down your body for the duration, creating a magnetic field that grants you advantage on saving throws against being moved. You can end the spell early by using an action to dismiss it.
In addition, whenever a creature within 5 feet of you hits you with a melee attack, the shield leaps out at them. The attacker takes 1d10 lightning damage, and if it is Large or smaller, it must succeed on a Strength saving throw or be pushed up to 10 feet away from you and knocked prone.
You can use a bonus action on your turn to target one Large or smaller creature within 15 feet. The target must succeed on a Strength saving throw or be pulled 10 feet towards you.
* - (a rod of iron tightly wrapped with copper wire)
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