Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
All
You stir the air into a blade, arrow, or ball of wind to assail a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 bludgeoning, piercing, or slashing damage (your choice).
The spell creates more than one projectile when you reach higher levels: two projectiles at 5th level, three projectiles at 11th level, and four projectiles at 17th level. You can direct the projectiles at the same target or several. Make a separate attack roll for each.
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