Call upon the forces of Ragnarok.
Conjure a spectral spear imbued with energy that is flung at the enemy. Upon hit, a spectral Fenrir is summoned, fighting by your side for 1 hour.
Upon expiration of the spell, suffer 2d10 Force damage.
The spear damage is based off the class using the spell:
Paladin/Cleric: 4d10 Holy Damage
Sorcerer/Wizard: 4d10 Fire damage
Monk/Fighter: 4d10 Force damage
Rogue/Warlock: 4d10 Necrotic damage
Druid/Ranger: 4d10 Lightning damage
Bard/Artificer 4d10 Piercing damage
The target must pass a Dex save of 25 to dodge the spear. On a successful save, the caster may use a reaction to recall the spear for a second attempt with a Dex save of 20.
The spectral Fenrir has the same stats of a Direwolf. It's attacks are magical, and do necrotic damage
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