Level
1st
Casting Time
1 Minute Ritual
Range/Area
Touch 90 ft.
Components
V, S, M *
Duration
9 Days
School
Conjuration
Attack/Save
None
Damage/Effect
Summoning

 

You summon one of the lowest and weakest of spirits and bind it to the cage.

As part of the summoning you must do a small evil act withing an hour of the summoning. Like playing a prank on someone or yelling at a stray dog. If not done, you lose 3 Maximum Hit Points until the spell ends.

The spirit you summon understands one language you know of your choice. It can not leave the cage but can see and hear everything going on outside. It is bound by a contract and must do simple tasks you order it to do as long as they can be done without leaving the cage. For example, keeping watch for the night, tell you a story or relay a message to someone. The spirit will try to trick you by using loopholes in your orders!

You can end the spell early by opening the cage, sending the spirit back to it's plane.

* - (A tiny wooden cage and a piece of fresh fruit or berry)

Spell Tags: Summoning

Available For: Bard (Legacy) Cleric (Legacy) Warlock (Legacy) Wizard (Legacy)

Sharkie_Bite

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