Up to six creatures of your choice that you are touching each regain hit points equal to a number of d8s equal to the number of creatures involved in the spell, plus your spellcasting ability modifier. You and the creatures must be in physical contact for the entire time it takes to cast the spell by maintaining contact with you or each other (such as by holding hands in a circle). You may also end either one disease or one condition afflicting each of these creatures. The condition can be blinded, deafened, paralyzed, or poisoned. This spell has no effect on undead or constructs.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the healing increases by 1d8 for each slot level above 2nd.
Author's note: I like how Healing Spirit works in my game but recognized that it makes Prayer of Healing seem weak by comparison. Rather than diminish Healing Spirit, I decided to improve Prayer of Healing. I offer it to the community for like-minded Dungeon Masters.
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