Level
2nd
Casting Time
1 Action
Range/Area
Self
(10 ft. *)
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Damage
You put your hands on then ground or slam your focus and expand a flow of electrical energy in a cylinder 10 ft in radius and 10 ft high. Each creature in the area must make a dexterity saving throw or take 3d8 lightning damage on a failed save or half on a successful one.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
4/15/2019 2:35:52 AM
|
0
|
1
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Coming Soon
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