You hold your hands to the sky and cry out to the one true god of this world and they answer your prayers. You take 8(d20) of any damage chosen by the DM. Everything within a 200 foot sphere takes 20(d20) damage of your choice rolled individually per target. The Spell fails if you die or if the spell fails to hit five or fewer creatures or if ANY die rolls a Natural 1. You still take the 8(d20) damage regardless if the Spell fails and the spell auto fails if this kills you. If you die then no other creature takes damage. All friendly creatures including fellow players hit with this attack take an additional 10(D20). Any creature that dies from this attack cannot be resurrected and are erased from all memory and record.
After Effects: The area where the spell was cast now has an anti magic aura that can never by any means be removed. Any holy symbols that enter this area also cause 4(d20) damage to their wielders.
Clarification: The spell fails if ANY of the D20 rolls a Natural 1. Your damage enemy damage fellow player damage any of it.The DM decides all damage types.
Previous Versions
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8/16/2022 8:29:21 PM
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318
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14
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2
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Coming Soon
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