With your action, you rub silk between your thumb and index finger while touching a willing subject, enhancing a specified sense (such as 'Balance-Stealth' or 'Scent-Tracking') for that subject, granting advantage on d20 tests associated with that sense, for ten minutes duration. The subject may only have one enhanced sense in effect at a time. The enhancement may be cancelled by the subject at any time. Once the enhancement is ended, the same or new enhancement may be cast upon the subject.
Upscaling: The duration increases to one hour per subject per spell slot (1 subject for 1 hour at spell level one; 2 subjects for 2 hours each at spell level two; etc)
NOTE: While the subject has certain advantages when using an enhanced sense, the subject may also be vulnerable in certain situations. Such as, a subject with enhanced hearing may have disadvantage on saves against being deafened when subjected to a loud (thunderous) noise.
Senses and their variants are:
Balance: Your enhanced sense of balance gives you advantage on Dexterity (Balance) checks for 1) Acrobatics, or 2) Stealth.
Danger: 1) You perceive the attentions of a malicious creature observing you directly or indirectly; 2) If you are proficient in Perception, you perceive the location of the creature or sensor.
Direction: From your current position to a destination you have seen on a map or previously visited, you can determine: 1) Direction to the destination; 2) Distance to the destination. This sense does not disclose the quickest, easiest or least dangerous path to the destination.
Esoteric: Within 30 feet radius you perceive: 1) Magic being used or cast; 2) Area(s) or object(s) imbued with, or hidden by, magic. This sense does not allow discerning of magic properties.
Scent: You have the scent recognition of a bloodhound. You can: 1) Identify scents known to you, including potions and poisons; 2) Track a creature via scent that is not made untraceable.
Sight: You are able to perform one of the following variants per 10 minute use: 1) Telescopic Sight: You can discern details of distant creatures and objects up to 4x normal; 2) Microscopic Sight: You can focus upon close objects up to 4x magnification; 3) Ultra-vision: Seeing beyond the visible light spectrum into the soft x-ray range, you can see-through non-metallic objects up to one inch in thickness, varying the depth of sight at will, and you can see in dim light (starlight) as if in twilight, and twilight as if in daylight; 4) Infra-vision: Seeing beyond the visible light spectrum into the far infrared, you can discern subtle heat patterns that provide a picture of the world around you in total darkness, up to 30 feet.
Sound: Keen hearing allows you to discern things others cannot, such as: 1) Detect stealthy creatures within 30 feet of you; 2) Detect invisible objects and creatures within 30 feet using echolocation; 3) Discern conversation(s) within 30 feet or occurring on the other side of a barrier less than 3 feet thick; you do not understand languages you do not know.
Spacial (aka Presence): This is the sense that allows a person to touch their nose with their eyes closed. It also allows the subject to know: 1) Position, in relation to east/west, up/down, and above/below surface, even in total darkness; 2) Navigate, a return to start from within a static labyrinth or non-magical maze; 3) Detect presence of ethereal, incorporeal, or otherwise invisible creatures within 30 feet radius, but not exact location.
Taste: You have a discerning palate. You can: 1) Detect the presence of poison and foulness in food and drink, using only the tip of your tongue, 2) Identify the ingredients of food, drink, potions and poisons you have studied.
Touch: Enhanced sensitivity allows you to: 1) Discern flaws in earth, stone and metal; 2) Determine texture, thickness and composition of textiles; 3) Pick locks and manipulate objects by feel alone; 4) Detect earth tremors in 60 feet radius.
* - (A square of silk rubbed between thumb and index finger.)
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