Level
2nd
Casting Time
1 Reaction *
Range/Area
60 ft
Components
M **
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Blood is loyal to you. When you having a rough time with small amount of hit points, all creatures in 60 ft. radius must to make a Constitution save check or they lose blood by taking 1d4 necrotic damage. All this blood coming towards to you and heals you for d4 per creature.
* - If <20% hit points ** - (Blood from wounds of nearby creatures)
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