Level
1st
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration
1 Minute
School
Evocation
Attack/Save
None
Damage/Effect
A teal pray of sweet but seemingly corrosive liquid from another universe blasts from your hands or feet. Depending on which you choose, you gain one of the following benefits for the durations:
- Hands: You can use an action on each of your turns to force creatures in a 15 foot cone to make a Dex saving throw. A creature takes 2d6 acid damage on a failed save, or half as much on a success.
- Feet: Your long jump is up to 20 feet and your high jump is up to 15 feet, with or without a running start
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