Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
10 ft.
Components
S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Piercing
You weaponize your own blood dealing 1D4 damage to yourself to throw several small drops of blood at a creature within range; 10 ft. Make a ranged attack, on hit deal 1D6 piercing damage. At higher level scaling, damage die is increased to 2D6 at level 6 3D6 at level 10 and 4D6 at level 13
"Weaponizing life itself in service of god"
* - (A few drops of blood)
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