Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Self
Components
S
Duration
3 Rounds
School
Divination
Attack/Save
None
Damage/Effect

You can feel magic thrumming from spells and objects from about three feet away. When you touch a magical object, if you know or correctly guess the school of the magic it is imbued with, you may attempt to deactivate it with an arcana check at advantage, or attune to it instantly. If you are incorrect, the magic may activate or backfire.

Available For: Wizard (Legacy) Cleric (Legacy) - Knowledge Domain (Legacy) Cleric (Legacy) - Arcana Domain

Hollowin

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