Level
2nd
Casting Time
1 Action
Range/Area
Self
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
STR Save
Damage/Effect
Cold (...)

As an action, you magically create a small snowball in the floor in front of you. You can then roll the ball as you move, causing it to quickly and continuously grow while being rolled. You may only move forward when in this state, but you can still steer to either side. The size of the ball starts at Tiny, then for every 10ft of movement it grows to the next size category until it becomes Large (Tiny > Small > Medium > Large). Additionally, you may use your bonus action while rolling the ball to push it and make it move in a straight line independently for 10 ft. The ball won't increase its size while moving in this way. Upon colliding with a creature, it must make a Strenght Saving Throw. The target takes 1d6 of cold damage plus 2d6 for each size category it grew, and be knocked prone as they are run over by the mass of snow. A creature that succeeds the save takes half as much damage and is not knocked prone.

"Gigantulossal snowball!" - Nunu (and Willump)

* - (A handful of ice or snow)

Spell Tags: Damage Combat

Available For: Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Lynxtek

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