Level
3rd
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect
You choose a point within range and rend time and space in that area, causing a violent explosion of force.
Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw.
On a failed save, creatures take 6d6 force damage, their movement speed is halved, and they have disadvantage on dexterity saving throws until the end of your next turn.
In the wake of fractured space time, creatures feel dizzy and disoriented as if in two places at once.
On a successful save, creatures take half as much damage and suffer no additional effects.
- At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.
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