Level
1st
Casting Time
1 Action
Range/Area
Self
(15 ft. )
Components
V
Duration
Instantaneous
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Necrotic
You open your mouth and let out an ear piercing wail that causes a wave of necrotic energy to wash over all targets in a 15 foot cone. Each creature in a 15-foot cone must make a Dexterity saving throw. A creature takes 2d6 necrotic damage on a failed save, or half as much damage on a successful one.
Creatures that fail their save are also frightened until the end of your next turn.
A creature that is deafened is immune to this spell.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.
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