Level
2nd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S
Duration
10 Minutes
School
Evocation
Attack/Save
Melee
Damage/Effect
All

Note: This spell is intended to be used as a variant of the Flame Blade spell.

You evoke a magical blade in your free hand. If you let go of the blade, it disappears, but you can evoke the blade again as a bonus action. When you cast this spell, choose a damage type, fire, lightning, acid, cold, or poison

You can use your action to make a melee spell attack with the blade. On a hit, the target takes 3d6 + your spellcasting ability modifier damage of the chosen type.

The magical blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you can make an additional attack with the blade as a bonus action on your turn. The damage also increases by 1d6.

Spell Tags: Damage

Available For: Druid (Legacy) Sorcerer (Legacy)

Metul

Comments

Posts Quoted:
Reply
Clear All Quotes