Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Instantaneous
School
Enchantment
Attack/Save
Ranged
Damage/Effect
Psychic

You launch an ever-warping ball of wild energy at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d6 psychic damage.

If you roll a Natural 1 or Natural 20 on the attack roll, roll on the wild magic table twice. 

On a Natural 20, the caster can choose which effect of the two to apply.

On a Natural 1, the DM chooses which effect applies.

Wild Magic effects affect the caster of this cantrip.

This spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).

Previous Versions

Name Date Modified Views Adds Version Actions
8/23/2022 8:28:16 PM
4
1
--
Coming Soon

Spell Tags: Damage Combat

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

JoeyFG

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