Level
1st
Casting Time
1 Reaction *
Range/Area
120 ft.
Components
S
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect
You attempt to foil a creature's movement.
Choose a Medium or smaller sized creature within range that has moved by at least 5ft. The creature then must make a Strength or Dexterity saving throw (target's choice). On a failure, the creature is knocked Prone & their walking speed is reduced to 0 until the end of their turn.
A creature that is flying, climbing, tunneling, swimming, or falling is immune to this effect.
At Higher Levels. When you cast this spell using a spellslot of 2nd or higher, you can target Large sized creatures. 4rd level can target Huge sized creatures and 6th level, Gargantuan sized creatures.
* - a creature moving at least 5 feet
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