Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
V, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect

You touch an Object or Surface (Rock, metal, or other material) and learn which elements are constituents of the material (volume determined by the spell slot used).

You may analyze a size category bigger per level (Small or Less for 3rd Level, Medium for 7th Level, Large for 11th Level, Huge for 15th Level, and Gargantuan for 19th Level), as well as separate pure elements out of the material (if you have appropriate containers at hand for non-solid elements, they will be drawn into them for each component extracted) equal to your player level. If this spell is cast and any element remains that is non-solid, it will dissipate (if gaseous) or run (if liquid). If the remaining compounds are solid, then nothing further happens. Particularly reactive elements will need special containers (such as a jar filled with mineral spirits/oil), otherwise, they will combust/explode upon creation, dealing 2d10 points of fire damage to the caster.

It is at the DM's discretion to determine the weight and size of the resulting extract, but the extract will always be of a pure element. It is also at the DM's discretion as to what happens to the material after the element(s) have been extracted (the material collapses, becomes brittle, etc.).

* - (Target of Spell, Containers for Non-Solid Elements (optional))

Available For: Sorcerer (Legacy) Wizard (Legacy)

Nyuuchan353

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