Level
1st
Casting Time
1 Reaction *
Range/Area
Self (10 ft. )
Components
None
Duration
1 Round
School
Abjuration
Attack/Save
None
Damage/Effect
Warding

Through sheer force of will you call upon eldritch power to create an invisible barrier of magical force appears and protect yourself and your allies. Until the start of your next turn, you  and any allies within 10 feet of you have a +3 bonus to AC, including against the triggering attack, and you take no damage from magic missile

* - you take when you or an ally within range are hit by an attack or targeted by the Magic Missile spell

Spell Tags: Warding

Available For: Sorcerer (Legacy) Wizard (Legacy) Warlock (Legacy) - The Hexblade

CraftySyndicate

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