Level
1st
Casting Time
1 Action
Range/Area
60 ft.
(5 ft. *)
Components
S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Piercing (...)
You create up to 5 shards of earth and fling them at up to 5 creatures within range. Each target must make a Dexterity saving throw, taking 8d6 piercing damage on a failed save, or half as much damage on a successful one.
Alternatively, all spikes can instead converge toward a single target, dealing 12d6 piercing damage on a failed save, or half as much damage on a successful one.
* - (Earth)
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