Level
2nd
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Cold

Forms a near-perfect sphere of cyan flame in the casters hand, which can then be whipped at a target as an attack. Unlike the orange and scarlet flames we are familiar with, the Darkborn flames burn cold, inducing frostbite on contact. The light of Darkborn flames is a frosty whitish-blue, matching the colour of the fire itself. 

Make a ranged spell attack against the target. 
On hit, the target takes 4d4 Cold damage, and must make a DC 13 constitution saving throw. On a failed save, the target gains disadvantage on their next role 

“The cavernous lands of the Troglodyte people lie between the Surface and the Underdark, completely obscured from all natural light, aside from the heatless shimmer of the glowworms above. Hearing tell of the sun long taken from them, Troglodyte mages of Vilkivgi’Dheng formed their own fire. Having never known heat nor fire, these Darkborn Flames burned cold, like the insects that inspired them” 

Available For: Wizard (Legacy)

Amaster1412

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