Level
1st
Casting Time
1 Minute
Range/Area
20 ft.
Components
V, S, M *
Duration
Special
School
Transmutation
Attack/Save
None
Damage/Effect

This spell prepares plucks, skins, cleans and extracts products from animal carcasses, leaving them ready to be cut and cooked or preserved. The spell can only be cast on an already dead (but not undead) animal or beast. It can affect 2 tiny or 1 small creature. Bowls, barrels or similar containers are set out that are large enough for the task, one of which must be filled with clean water for cleaning. The main carcasses will not move from their current location. Feathers, hair or coat fibers are removed to one container. Hides a second. Blood in another. Loose innards a fourth. Waste in a fifth. External bone, horn or ivory, if they exist, another. The water is then dirtied with the wash of the carcass. The caster can set aside a different vessel for one more specific component of their choosing. Afterwards, the carcasses are ready to be butchered for meat.

This spell performs the task of preparing animals for butchering, but it does not mitigate the smell and stench of the carcass and its innards. Starting with the carcass hung on hooks or on a clean table would be required to keep the abattoir results clean for butchering. The spell takes a number of minutes equal to how many medium-sized creature equivalents it has to work on.

While this spell is convenient it may not properly handle delicate materials that require proficiency in harvesting. For instance, Cashmere must be precisely extracted with a comb to remove the delicate fibers near the kid before any shearing of the thicker wool. The caster can perform Animal Husbandry checks to determine the quality of the harvests. Each precious element should have a separate roll. The DM can determine the difficulty of each based upon how difficult it would have been to do by hand. If the target is less than half the capacity of the spell, you have advantage on the skill check.

**At Higher levels.** When you cast this spell using a spell slot of 2nd level or higher, the quantity affected increases as follows.

| Slot | No.# of Medium Size | Additions|
|:----:|:----------------|:-------------|
| 2nd | 1 medium sized |Medium |
| 3rd | 2 medium sized |Humanoids |
| 4th | 4 medium sized |Large Size |
| 5th | 8 medium sized |Monstrosities |
| 6th | 16 medium sized |Huge Size |
| 7th | 32 medium sized |Dragons |
| 8th | 64 medium sized |Gargantuan, Aberrations|
| 9th |128 medium sized |Celestials, Fiends |

 


One Large is are the equivalent of four Medium, eight Small or sixteen Tiny sizes.

One Huge size is the equivalent of nine Medium, eighteen Small or thirty-six Tiny sizes.

One Gargantuan is the equivalent of four Large, sixteen Medium, thirty-two Small or sixty-four Tiny sizes.

">*The freshly killed chickens hung on hooks around the room. The housewitch, Mabela, set one small bowl on the kitchen worktable, casks lined up on the floor. In her open palm lay bone and feathers wrapped in a bloody strip of hemp. She muttered an incantation then her other hand chopped down against the hemp bundle. A flurry of feathers and sloshing erupted. One cask was full of feathers, others bloody slop which I didn't want to look in. The chickens were plucked, washed and ready for an oven. Mabela grabbed the lone bowl on the table. "And the gizzards are mine. Love these things." She turned to see my shocked face. "Oh, please. I'm tired of plucking chickens all day. And the skinner and butcher would rob us blind to do the work. A little magic in the kitchen is good!""

 

* - (bone, hair or feather and blood)

Available For: Ranger (Legacy) Wizard (Legacy)

RoyalEF

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