Level
1st
Casting Time
1 Reaction *
Range/Area
Sight
30 ft.
Components
V, S, M **
Duration
Instantaneous
School
Abjuration
Attack/Save
None
Damage/Effect
You slow a projectile that you can see to a point where you can catch or dodge it. when you cast thing spell you can make a dexterity saving throw with the DC equal to the difference between your armor class and the attack roll.
You can cast this spell at 3rd level to catch or dodge magical projectiles.
* - If a non-magical projectile would hit you. ** - (A compass as a casting focus)
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