Level
1st
Casting Time
1 Minute Ritual
Range/Area
30 ft.
Components
V, S, M *
Duration
8 Hours
School
Abjuration
Attack/Save
None
Damage/Effect
Detection

Level 2, Astral-spell


  • Casting Time: 1 bonus action
  • Range: 120 ft
  • Components: None
  • Duration: 1 round

This spell requires you to have 2 energy left. This gets expended at the start of your next turn. You bind yourself to an enemy. If you get attacked by that person before your next turn and run out of energy because of their attack you take them down to zero health or energy with you. If you manage to take them down with this attack you restore 4 energy.

* - (a tiny bell and a piece of fine silver wire)

Spell Tags: Detection

Available For: Ranger (Legacy) Wizard (Legacy) Paladin (Legacy) - Oath of the Watchers

officerzar

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