Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
100 ft.
Components
V
Duration
Instantaneous
School
Conjuration
Attack/Save
Ranged
Damage/Effect
Piercing
You twirl your hands around in five wavy line summoning a small spirit of wind which you can then command and move them to explode against a target for 1d6 magical piercing damage before returning them back to their usual plane of existence. This spirit does not grow in strength with yourself and will remain small and cute, usually in the shape of a small bird. On a hit the target will be through back 15 feet. On a hit the target must make a DC 13 Stg sace and if failed must fall prone.
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