Level
1st
Casting Time
1 Reaction *
Range/Area
Self
Components
V, S
Duration
1 Round
School
Transmutation
Attack/Save
None
Damage/Effect
You shunt yourself forward, creating afterimages behind in your place. Until the start of your next turn, you have advantage on Dexterity saving throws, including against the triggering attack, and you can immediately move 10 feet without provoking opportunity attacks.
* - which you take when you are forced to make a Dexterity saving throw by a creature who can see you
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