Level
3rd
Casting Time
1 Minute Ritual
Range/Area
20 ft.
Components
V, S, M *
Duration
8 Hours
School
Abjuration
Attack/Save
None
Damage/Effect

You target up to 8 creatures including yourself. Large grey cloaks pass over them and remain until the spell drops. The targets suffer no harm from being in a hot environment and can exist comfortably in conditions as high as 150 degrees Fahrenheit without having to make Constitution saving throws. The creatures' equipment is likewise protected and they are resistant to fire damage caused by an environment for the duration. This spell doesn't provide any protection from other environmental hazards associated with hot area (such as slipping into lava, dehydration, and so on).

When you cast this spell, you may have the target's cloaks turn red and yellow for the duration, granting the wearers an additional 10 ft of movement for the next minute, this can be used only once per hour.

* - (a small amount of charcoal and sulfur)

Previous Versions

Name Date Modified Views Adds Version Actions
8/29/2022 4:48:05 AM
10
1
--
Coming Soon

Available For: Druid (Legacy) Ranger (Legacy) Cleric (Legacy) - Nature Domain (Legacy) Paladin (Legacy) - Oath of the Ancients (Legacy) Warlock (Legacy) - The Undying Wizard (Legacy) - School of Abjuration (Legacy)

Ringsaround

Comments

Posts Quoted:
Reply
Clear All Quotes