Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Self (*)
Components
V, S
Duration
Until Dispelled or Triggered
School
Evocation
Attack/Save
Melee
Damage/Effect
Fire

Description

One hand sign. The touch of an item containing the spell. Or the old draconic words that unleash the spell. Blue flames lick your body closing and healing wounds while delivering intense heat to your enemies.


 

Effect

The spell changes as the character gains more experience to wield it. Each of the abilities has makes for its own name and change alongside character progression. Triggering the spell triggers all of the abilities found within it according to character level.

Character Level 1

Luminous. Once triggered, you shed bright blue / white light for up to 10 feet (2 squares) around you. You cannot reduce the light until the flames are dispelled.

Leaping Flames. On a hit, each of your attacks within 5 feet (1 square) now deal an extra 1d8 fire damage that defeats immunity against fire. In turn, the intense flames hurt you as well, dealing half the extra damage rounded up until the spell is dispelled. 

Impunity. You gain a +1 to Constitution saves against diseases and poisons for 1 hour after the spell has been triggered.

Character Level 5

Luminous. Once triggered, you shed bright blue / white light for up to 15 feet (3 squares). You can reduce the distance for up to 5 feet (1 square) around you, changing the bright light for dim light.

Healing. Once triggered, you gain 1d4 hit points until either your next attack or until the spell is dispelled.

Leaping Flames. Your next attack within 5 feet (1 square) deals extra fire damage equal to the 1d4 amount you healed.

Impunity. You gain a +2 to Constitution saves against diseases and poisons for 1 hour after the spell has been triggered.

 

 

 

Spell Tags: Healing Buff Combat

Available For: Druid (Legacy) Warlock (Legacy)

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