You place and the people helping you place the components on the ground and form a circle surrounding the items. 1 person then steps forward and imagines what the ride will look like. bones the fly out of the ground and form this vehicle. There are no restrictions about the specifications of this vehicle except those you DM may put in place. The vehicle cannot be destroyed but can become stuck or entangled. For every 40 cubed feet, 1 person must be working. While traveling and not working, all people are experiencing a long rest. The vehicle is controlled telepathically by one of the people who cast the spell. The vehicle can have whatever it likes on it but everything must be told to the DM before the casting of the spell is complete. If an area of the ship is not being maintained by the crew the the vehicle collapses and the bones fly back to their original graves. The same thing happens when the spell is dispelled. To dispell the spell, all the original casters must be within 50ft of each other and all want to dispell the spell. If it is specified the vehicle may come fully stocked.
* - (1 Rusty Key, 4 Mice Skulls, 3 withered rose petals and the concentration of 3 other people able to cast this spell.)
Level
8th
Casting Time
1 Hour
Ritual
Range/Area
Sight
Components
V, S, M *
Duration
Until Dispelled
School
Necromancy
Attack/Save
None
Damage/Effect
Comments