Level
1st
Casting Time
1 Action Ritual
Range/Area
Self 60 ft.
Components
V *
Duration
Until Dispelled
School
Conjuration
Attack/Save
WIS Save
Damage/Effect
Summoning

You call upon the divine power of Elderflare the great phoenix god, he gifts a powerful phoenix companion to aid you: [Beast]phoenix . Appearing with a burst of fire in an unoccupied space within range.

Your Phoenix acts independently of you, but it always obeys your commands. In combat, it rolls its own initiative and acts on its own turn. A Phoenix can't attack, but it can take other actions as normal.

If the phoenix falls to 0 hit points it flees through to the Plain of Ashes till re-summoned once more, anything the phoenix was wearing or carrying is dropped alongside a phoenix feather capable of being used to write, or can be sold for 20 GP in certain markets.

While your phoenix is within 100 feet of you, you can communicate with it telepathically. Additionally, as an action, you can see through your phoenix's eyes and hear what it hears until the start of your next turn, gaining the benefits of the phoenix's burning gaze ability. During this time, you are deaf and blind with regard to your own senses.

You can't have more than one Phoenix

The phoenix's stat block:

HP: 1d8 + your HP stat (not including Temp HP)

STRENGTH= +2 (18)

DEXTERITY= +2 (19)

CONSTITUTION= +3 (21)

INTELIGENCE= +3 (21)

WISDOM= +5 (24)

CHARISMA= +4 (23)

 

Eye in the sky: your phoenix has a flying speed of 60ft and can scout out enemies revealing their location on the map with a successful DEX save of DC 16, allies can also ride upon the phoenix aswell as you.

Burning Gaze: you can, as a bonus action request your phoenix to preform its burning gaze. the phoenix's eyes flash as a ring of fire envelops a target your phoenix can see an enemy under this effect is trapped and unable to move out of ring unless they preform a successful wisdom saving throw of your Spell save DC, succeeding results in the target escaping the ring, failing causes the target to remain trapped and take 2d8 fire damage. the phoenix is unable to do anything else will using this ability, the spell will fail if the phoenix becomes blinded or hit by an attack. this ability has a range of 60ft with direct eye contact needed to preform this ability.

Camaraderie: your phoenix devoted itself to you its telepathic connection with you is empowered in your dire moments the phoenix is very willing to sacrifice itself for you- if you are reduced to 0 hp your phoenix will shield you until it its defeated, every turn this ability is active you may roll a wisdom DC of 16 and if its successful the phoenix will drop a single tear upon you healing you of 10 Hp.

* - (10 gp worth of charcoal, incense, and herbs that must be consumed by fire in a brass brazier)

Spell Tags: Summoning

Available For: Sorcerer (Legacy) Druid (Legacy) - Circle of Wildfire

Feylockfury

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