Level
3rd
Casting Time
1 Action
Range/Area
90 ft.
Components
V, S
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect
Choose a creature you can see within range that has a Breath Weapon action or similar feature. That creature must succeed on a Wisdom saving throw, or else immediately use its breath weapon. It can choose which direction it uses its breath weapon in.
If the target does not have a breath weapon, or if it cannot use it (such as if the creature is waiting for the trait to recharge), the spell fails.
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