Level
2nd
Casting Time
1 Action
Range/Area
120 ft.
(10 ft. )
Components
V, S, M *
Duration
Concentration
1 Minute
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Combat (...)
You crush the dead Spider conjuring a swarm of jumping spiders that attack All hostile creatures within a 10ft Cube, you can as a bonus action on following turns move the cube up to 20ft in any direction provided it has a surface where the spiders can stand on.
All creatures attacked by the spiders must succeed in a dexterity Saving throw or take 2d6 piercing damage and become blinded until the end of their Next turn, half as much damage on a success and no additional effects.
At Higher Levels, When you cast this spell using a spell slot of 3rd level or higher, the area of the cube increases by 5ft and the damage increases by 1d6 for each slot level above 2nd.
* - (a dead spider or spider parts.)
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