Level
3rd
Casting Time
10 Minutes
Ritual
Range/Area
Touch
Components
V, S, M *
Duration
Until Dispelled or Triggered
School
Abjuration
Attack/Save
None
Damage/Effect
Area of Effect: 1 creature
You scribe a tattoo on a willing creature’s skin that holds a portion of an animal’s energy and ability. A creature can only hold one aspect tattoo at a time; scribing another eliminates the previous one. The animal being represented must be present when the aspect tattoo is created. The recipient of the tattoo can activate the tattoo’s effect as a bonus action. Once the tattoo is scribed, it remains until the effect is activated.
The known tattoos are as follows:
-Badger: The recipient goes into a battle frenzy, gaining advantage on melee attacks for 1 minute.
-Cheetah: The recipient’s speed increases to 60 feet for 1 minute, and opportunity attacks against the recipient have disadvantage.
-Panther: The recipient gains advantage on Stealth checks for 10 minutes.
-Bull: The recipient’s Strength score increases to 19 for 10 minutes.
-Bear: The recipient’s Constitution score increases to 19 for 10 minutes.
-Cat: The recipient’s Dexterity score increases to 19 for 10 minutes.
-Eagle: The recipient’s Charisma score increases to 19 for 10 minutes.
-Fox: The recipient’s Intelligence score increases to 19 for 10 minutes.
-Owl: The recipient’s Wisdom score increases to 19 for 10 minutes.
-Raven: The recipient gains the ability to fly and a flying speed of 20 feet for 1 minute.
-Octopus: The recipient gains the ability to breath water and a swimming speed of 30 feet for 5 minutes.
Other animal tattoos could be discovered that grant different powers.
* - (special ink worth 200 gp)
Previous Versions
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9/4/2022 11:58:22 PM
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3
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9/4/2022 11:59:21 PM
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3
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Coming Soon
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