Level
1st
Casting Time
1 No Action
Range/Area
Touch
Components
None
Duration
Until Dispelled or Triggered
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
Piercing
"The hunter lays a trap for his prey..."
Set up a magical trap that will trigger once an enemy has stepped on it. If the enemy steps on it, the trap will trigger and deal 1d6 piercing damage to the enemy. The enemy must make a DEX saving throw and if successful take half damage. There may be 3 Bear Traps on the battlefield at a time.
At higher levels: Add 1d6 piercing damage per level after level 1
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