Level
2nd
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
V, S, M **
Duration
Instantaneous
School
Divination
Attack/Save
None
Damage/Effect
You warp time between yourself and one creature you can see within range. The target must make a WIS saving throw. The target can willingly fail this saving throw. If the target fails, you can the target switch places in the initiative order.
Once targeted by this spell, that same target cannot be affected by this spell until it finishes a short or long rest.
* - once all players roll initiative, but before combat starts. ** - (a clamshell double convex piece)
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