Level
3rd
Casting Time
1 Action
Range/Area
90 ft.
Components
V, S, M *
Duration
Concentration 1 Hour
School
Conjuration
Attack/Save
None
Damage/Effect
Summoning

You summon a grotesque and fiendish dog whose very presence is unbearable to mortal minds. It manifests in an unoccupied space that you can see within range. This creature uses the Hideous Hound stat block. The creature disappears when it drops to 0 hit points or when the spell ends.

The creature is an ally to you and your companions. In combat, the creature shares your initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don’t issue any, it takes the Dodge action and uses its move to avoid danger.

When you summon the hound, all creatures within 30 feet of it who can see it must make a Wisdom saving throw or take disadvantage on their next ability check, saving throw, or attack roll.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, use the higher level wherever the spell’s level appears in the stat block.

Hideous Hound

Armor Class 12 + the level of the spell (natural armor)

Hit Points 30 + 10 for each spell level above 3rd

Speed 50 ft.

STR
17(+3)
DEX
15(+2)
CON
15(+2)
INT
3 (-4)
WIS
12(+1)
CHA
7 (-2)

Condition Immunities frightened

Senses passive Perception 10

Languages Abyssal, understands the languages you speak

Challenge — Proficiency Bonus equals your bonus

Keen Hearing and Smell. The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally isn't incapacitated.

Ugly as Sin. At the start of the each of the hound's turns, all creatures within 5 feet of it must make a Constitution saving throw (your spell save DC) or become incapacitated until the end of their next turn.

Actions

Multiattack. The hound makes a number of attacks equal to half this spell’s level (rounded down).

Bite. Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 2d6 + 3 + the spell’s level piercing damage + 1d6 force damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Bonus Actions

Grotesque Jaunt. The hound magically teleports up to 30 feet to an unoccupied space it can see. Then, the hound can spray a putrid liquid that covers a 5-foot square within 5 feet of it, which lasts until the end of its next turn. An affected creature's speed is halved in the area, and when the creature enters the area for the first time on a turn or starts its turn there, it must make a Dexterity saving throw. On a failed save, the creature is grappled (Escape DC 13).

* - (a piece of rotten meat (which the spell consumes) and a miniature canine skull carved from bone with at least 300gp)

Previous Versions

Name Date Modified Views Adds Version Actions
9/6/2022 9:23:16 PM
8
1
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Coming Soon

Spell Tags: Summoning

Available For: Bard (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

TheBentOne

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