Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
Components
S
Duration
Instantaneous
School
Illusion
Attack/Save
Ranged
Damage/Effect
Psychic

Conjure small shards of shadow that can used to attack enemies. As part of casting this spell you can fling the shards at a target you can see within 120 feet as a ranged spell attack, or use them up close making a melee spell attack, dealing 1d8 psychic damage on a hit. Each shard only lasts for one hit, but all shards are used as part of the same action.

These shards can cut through objects as though they were daggers.

The spell creates more than one shard when you reach higher levels: two shards at 5th level, three shards at 11th level, and four shards at 17th level. You can direct the shards at the same target or at different ones. Make a separate attack roll for each shard.

Spell Tags: Damage

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

DumbGhost4

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