You launch a swirling disc of light and dark energy from your hands. The target can be a creature, an object, or a creation of magical force, such as the wall created by tiny hut.
A creature targeted by this spell must make a Dexterity saving throw. On a failed save, the target takes 2d6+10 necrotic damage and 2d6+10 radiant damage. The target is disintegrated if this damage leaves it with 0 hit points.
A disintegrated creature and everything it is wearing and carrying, except magic items, are reduced to a pile of fine gray dust. The creature can be restored to life only by means of a true resurrection or a wish spell.
This spell automatically disintegrates a Medium or smaller nonmagical object or a creation of magical force. If the target is a Large or larger object or creation of force, this spell disintegrates a 5-foot- cube portion of it. A magic item is unaffected by this spell.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the necrotic and radiant damage each increase by 1d6 for each slot level above 3rd.
* - (a pair of pebbles, one black and one white)
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