You alter a wand or staff you are wielding into a weapon made of pure magical essence. This magical weapon lasts until the spell ends. You are automatically proficient with this weapon and the weapon you mafiest can be any from the simple or martial weapons list from the players handbook. The damage dealt and weapon properties are the same as listed except you add 1d6 to the damage roll and all damage is converted to force damage. In addition, the more powerful the wand or staff you alter the more powerful the weapon. A +1 wand or saff converts into a +1 Weapon, a +2 wand or staff converts into a +2 Weapon and a +3 wand or staff converts into a +3 weapon. When the spell ends your weapon reverts back to its original form before the spell was cast.
* - (A Wand or Quarterstaff)
Level
3rd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
Force
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Posted Apr 22, 2019This was my first attempt at creating a custom spell for this site! Feeback is welcome, thanks.